Playing with friends is where this game is at its strongest, but while it is a touch easier when you can talk to your team, it’s still absurdly difficult at points. That baseball bat isn’t going to help anyone… On the other hand, the buddy AI that can fill their slots is often as dumb as a doornail, mainly good for dropping ammo refills, spotting enemies and then getting stuck on scenery and juddering in place. Players will often run off and do their own thing with little regard for you or the zombie-alerting birds that are scattered around, summoning hoards just because it’s kind of funny, or something. Related to this, the fact that I was often playing with randoms did not help. It just wasn’t fun and I kept reminding myself that I was playing on the easiest difficulty level. Even with four people, you will barely make it through. There’s one point where you are traveling down a prison corridor, but there’s a hole in the wall that just spills endless zombies at you.
![back 4 blood back 4 blood](https://www.wog.ch/nas/cover_xl/p4/ps4_back4blood.jpg)
I struggled with a lot of the levels, with some parts leaving me with me stunned. The number of monsters and modifiers thrown at you on Recruit difficulty is stilla bit ridiculous, and that’s without friendly fire and other difficulty bumps that Veteran adds. In general, the difficulty feels a little too high, even taking into account that Turtle Rock has already tweaked difficulty with their first patches. The Ogre is a regular boss enemy that you’ll face off against.